local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102218
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 218001
L2_1.gadget_id = 70710629
L3_1 = {}
L3_1.x = 1805.826
L3_1.y = 217.971
L3_1.z = 684.098
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.167
L3_1.y = 359.72
L3_1.z = 349.981
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 218002
L3_1.gadget_id = 70710591
L4_1 = {}
L4_1.x = 1805.108
L4_1.y = 218.785
L4_1.z = 684.116
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.352
L4_1.y = 5.099
L4_1.z = 356.682
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 218003
L4_1.gadget_id = 70710592
L5_1 = {}
L5_1.x = 1805.888
L5_1.y = 218.611
L5_1.z = 684.111
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.166
L5_1.y = 5.299
L5_1.z = 353.755
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 218001
L5_1 = 218002
L6_1 = 218003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
